Wednesday, September 11, 2024

Comic Reader Résumé Podcast #26

(September 1986)


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ré·su·mé [rez-oo-mey, rez-oo-mey] noun 1. a summing up; summary. 2. a brief written account of personal, educational, and professional qualifications and experience, as that prepared by an applicant for a job.
In Comic Reader Résumé, I use Mike’s Amazing World of Comics to travel back through time via his virtual newsstand to the genesis point of my lifelong collecting of comics. From there, I can offer a “work history” of my fandom through my active purchasing of (relatively) new comic books beginning in January of 1982, when my interest in the medium went from sporadic and unformed to routine on through compulsive accumulation. To streamline the narrative and keep the subjects at least remotely contemporaneous, I will not generally be discussing what we call back issues: books bought long after their publication date. Sometimes, I will cover a book published on a given month that I picked up within a year or so that date, and I give myself an especially wide berth on this aspect in the first couple of “origins” episodes. We’ll get more rigidly on point as my memories crystallize and my “hobby” spirals out of control into the defining characteristic of my life (eventually outpacing squalor and competing neuroses.) It’s part personal biography, part industry history, and admittedly totally self-indulgent on my part.

This episode includes Alpha Flight #41, Amazing Spider-Man #283-284, Animax #1, Batman #402, Chuck Norris: Karate Kommandos #1, Classic X-Men #4, D.P. 7 #2, Daredevil #238, Defenders of the Earth #1, Elfquest #17, G.I. Joe a Real American Hero #54, Groo the Wanderer #22, Howard the Duck: The Movie #1, Justice #2, Mark Hazzard: Merc #2-3, Marvel Saga #12-13, Mighty Thor #374, The 'Nam #1, Official Handbook of the Marvel Universe Deluxe Edition #13, Power Pack #27, Psi-Force #3, Strikeforce: Morituri #2, Super Powers #4, Uncanny X-Men #212, X-Factor #11, X-Men Annual #10, and more!

“Transcripts” Animax, At The Movies, Batman, DC Comics, Defenders of the Earth, G.I. Joe, Howard the Duck, Marvel Comics, New Universe, Siskel & Ebert, Strikeforce: Morituri, Spider-Man, Super Powers, Thor, Wolverine, X-Factor, X-Men, Movies, Music, Comic Reader Résumé

Monday, September 9, 2024

Comic Reader Résumé: 4th Week of September, 1986

Classic X-Men #4 Between my Al Milgrom, Peter David, and Conway/Buscema periods, I tend to center Spectacular Spider-Man in my Web-Head experience. I also dismiss any influence from Tom DeFalco or Ron Frenz, who mostly worked on books that I skipped. And yet, my half-brother bought Amazing Spider-Man #284, the first part of the Gang War, and I certainly read through that story arc. This isn't my first or last foray into Amazing, either-- it's just that nothing here ever hit me like "The Death of Jean DeWolff." As you may have surmised, this one is about a mob conflict with super-human contributors, including Hobgoblin, Jack O' Lantern, The Rose, Hammerhead, and The Arranger. While these characters had a strong period presence, they were largely abandoned going into the '90s, and this churn helped to distance me from the Spider-titles. I experienced the classic rogues more through stuff like Marvel Saga and the cartoons, so they never resonated in the same way for me. Probably one of the reasons I've yet to embrace a Spider-Man movie is that they don't deal with my generation of supporting cast or foes, although Into The Mutiverse came the closest with the Kingpin and Prowler.

After a few months, I'm back to Daredevil with #238, with a near unrecognizable Art Adams on the cover, after being mucked up by Klaus Janson inks. The interiors are by Sal Buscema and Steve Leialoha, which is also not a complimentary combination, especially on a loose Mutant Massacre tie-in spotlighting Sabretooth. Man-- was there a concerted effort to put Sabretooth over nine years into his career, and if so, was it all down to tying him into Wolverine's back story? I don't recall ever seeing Sabretooth before 1986, and then he was everywhere. DC somehow pulled that same trick off with Lobo a few years later. Anyway, this is an oddball story with a uniquely and questionably sympathetic take on the feral mass murderer, and it's only that much more off with the mismatched art team. Still, I picked it up at a flea market relatively soon after release, likely influenced by having read at least one of the better stories to follow, starting next month.

Marie Severin finished Mark Texeira's breakdowns on Psi-Force #3, and you can't tell that Tex didn't do the job himself, it looks so good and true. This is the first "breather" issue of the series, mostly about the kids going to school, relating to one another, and failing to relate to classmates. I genuinely like these kids, feeling and fearing for them when a knife wielding punk tries to cut them out of his circles. New scripter Danny Fingeroth doesn't seem to miss a beat, as this teen drama works for me in a way New Mutants and the like never could.

Strikeforce: Morituri #2 was another fantastic read, as the government think tank that gave the team its powers is also willing to allow them to die in a potentially lethal stress test to force the swift manifestation of their broader abilities. That seems like a waste of resources to me, since each member already had enhanced physical attributes to survive the Morituri process, but these deadly games work because of the human drama of their very real peril. While Peter B. Gillis' script is remarkable on its own, much of the heft comes from the art of Brent Anderson at his career best, accomplished through no small help by the inks of Scott Williams. Each character has a distinctive face-- body type-- posture-- manner of emoting. It a beauty to behold. I've said before and shall repeat: this is one of the best comics from arguably the best year ever for mainstream comics. After rereading the first issue, I was already kicking myself for missing the admittedly pricey trade paperbacks from a dozen years back, but there is blessedly a comprehensive single-volume omnibus coming next year.

Finally, appropriately, we'll wrap up with the colossal X-Men Annual #10, continuing to feature Arthur Adams illustrations, with the absorption of his signature character Longshot and the Mojoverse into the mutant sphere. This was also the first appearance of the X-Babies-- the actual X-Men temporarily regressed to young children, and the far less heralded up-aged New Mutants in fairly lackluster adult costumes. I don't think it helped the New Mutants' long term prospects that they looked like dorks even under Adams' pen, and when you think about it, what have they amounted to? Magik is about the only member presented that still has something of a career, and she's not exactly a huge breakout in modern x-circles. Anyway, this annual was a load of fun, and highly coveted at the time... especially for the peak body hair on naked Logan, which I admit is a metric that opens up a line of questioning that I won't be fielding. I got the Marvel Arthur Adams Omnibus, so I'll probably reread this someday, but the number of words per panel is almost as dense as Wolverine's personal foliage, and somehow more off-putting.

Friday, September 6, 2024

Comic Reader Résumé: 3rd Week of September, 1986

Classic X-Men #4 reminds me of just what a crazy book this was. You had those utterly modern, exhaustively rendered, perfect super-hero images on the front cover and frontpiece by Arthur Adams. Then you'd have these brittle thin, awkward and fragile lines of John Bolton on the back covers and back-up stories. Bolton had that art school quality, and was such a misfit on costumed action, but perfect for these introspective character pieces that Chris Claremont was crafting. This one was about Logan and Kurt becoming fast friends during mock combat, and later as part of a dare where Nightcrawler reveals his true form in a town near to the X-Mansion. I'd argue it's a lesser tale, but there's swell story title lettering by Tom Orzechowski, and Bolton manages some surprisingly iconic hero images. Between the two, you have Dave Cockrum producing new pages of story to supplement the old, while Claremont reworks old dialogue to better fit later characterization and changing publishing standards. This came at no small expense, not the least because all that bonus content came at the cost of any advertisements or marketing materials on a newsstand comic. That said, it also came at a better than 25% mark-up on the usual 75¢ demanded for a typical Marvel Comic. Regardless, it was a good return on investment to get a top selling title out of a reprint from pre-royalty inventory material.

I recall seeing the first issue of G.I. Joe Comics Magazine, a digest-sized sequential reprint of the monthly comic, but I'm not confident that I ever bought any. As much as I was into the title, I didn't feel a compulsion to read back material, especial with the Yearbooks around to summarize it. I also like standard comic books mainly, with an allowance for magazines, but digest and treasuries were always too extreme in dimensions for someone who had to pack up all their worldly goods as often as I did. Further, digests were so puny-- such a compromised way of reading material that was never intended to be printed so small.

My following on to Elfquest #17 is somewhat inexplicable. I was still into fantasy trappings at that time, where I've since developed a strong aversion. I'm sure the pretty art, strong female characters, and soap opera were a draw. The abrupt stopping points and overall meandering nature were not, plus those annoying web fairies were still here. There was a lot of telepathic torture in this issue, as one would find in a typical X-Men comic. I don't think my brother was buying these either, so it was all me.

As much as I gripe about Keith Pollard's Marvel Saga covers, he's a great fit taking over The Official Handbook of the Marvel Universe Deluxe Edition with #13, Super-Adaptoid to Umar. Pollard did a lot of style guide work, and most of the art for the Master Edition. He's no Jose Luis Garcia-Lopez, but he knows his way around these characters and the Bronze Age Marvel style. If you don't immediately notice the absence of John Byrne, he's getting the job done, with all due credit to the inks of Josef Rubenstein. All the usual suspects are inside: Byrne, Zeck, Simonson, plus another couple of entirely random Bollands. Paul Smith contributes, and I could have included him with the other surnames, but I thought folks might assume I meant Barry Windsor-Smith. Which leads me to wonder, how did we ended up with more Bolland pieces in OHOTMU than BWS ones?

I feel like I should have learned my lesson by Super Powers #4, but the comic is too familiar to deny. Maybe my brother bought it, or I dug it out of a quarter bin within a few years of relief? This final issue was about Kupperberg and Infantino playing with the same Wave Three action figures that I would have, if I had them all. They never made a Janus figure, which was just Darkseid masquerading in a more comics-accurate Orion look than the Man-E-Faces version from the toys, but Golden Pharaoh, Mr. Miracle, Tyr, Steppenwolf, and the rest were still on toy aisles for you to play your own games on Apokolips. Well... maybe not Cyborg, but I do think I have a vague recollection of passing on that now highly sought after figure for something much more gimmicky and disposable, probably Cyclotron and his dumb removable face plate. Which I didn't have long before it got stolen, like I hope also happened to this lousy comic.

As referenced last month, my brother bought The Mighty Thor #374 as a tie-in to the Mutant Massacre crossover, and I think closer to the time of release. It must have been so disappointing to circle back to #373 for a few pages of lead-in already covered in that same week's X-Factor comic. Anyhow, Thor takes on Harpoon, Blockbuster, and Vertigo, sending them running in moments. That trio was more than holding their own, at least with a few more members at any given time, against whole X-teams. Thor was saving Angel, who was permanently crippled in this encounter. So I guess that helps depict their relative power levels, and if I recall correctly, Thor was at reduced strength in this period. Wasn't the whole reason he grew the beard because his visage had been rendered ghastly by the touch of death? No really-- I haven't read these comics in nearly forty years, and was never big on Thor. That's why when they go back to Baldar and the Midguard Serpent, I check right out. I hope I remember right, because one of the Marauders comes back to break Thor's arm, and the only other thing he does in the crossover is wander around and befriend Artie, the big-headed pink kid that projects holograms. Not a big win for the Thunder God, here.

More Simonson on Simonson action coming at you in X-Factor #11, another chapter of the notorious Mutant Massacre. This one isn't as well remembered because it's mostly about Morlocks that lived, at least for now, but still a sight better than the early issues.

Wednesday, September 4, 2024

Comic Reader Résumé: 2nd Week of September, 1986



Where I was somewhat indifferent towards my brother's copy of the first issue, I think I started feeling it more with I'm uncertain when I got my hands on D.P. 7 #2. Though the book was initially told from a single character's perspective about the no-duh, too-good-to-be-true Clinic that was grooming the Displaced Paranormals for service to the C.I.A., we now get the proper ensemble that will drive this title. These characters each have their own voice and perspective, disagreements are organic, and their collaborating on a plan of action is relatable. There's no Professor X here to provide guidance, a mansion, and a stealth fighter. These are just a bunch of people from all walks of life, trying to escape a bad situation, barefoot and underdressed in backwoods and off the highway. As they're hunted by other powered beings, we see clever applications of everyone's special abilities, and Paul Ryan's relatively unglamorous art suits this more domestic take on mutant tropes. There's a reason why this was the New Universe title that lasted the longest, and managed to be one of the best regarded Mark Gruenwald series.

I wrote a lot about Flint last month, so that doesn't leave much for me to say about G.I. Joe a Real American Hero #54. The cover by Mike Zeck had him parachuting while a Cobra airship came gunning fort him, and was memorably featured on one of those animated TV commercials where Marvel conspired with Hasbro to sidestep regulations by promoting the comic books, and not the toys, even though they chant "Cobra Launch Base" fifty-something times in thirty seconds. Flint is captured by the twins Zander and Xamot to be turned over to Dr. Mindbender for conditioning. Can you smell the refresh in here? There's also a lot of Serpentor, while Cobra Commander and Destro are literally buried and presumed dead under the remains of The Pit, just to make the subtext text.

I wouldn't see the actual flick until home video, but I did buy the first issue of Howard the Duck: The Movie at the local 7-11. Given that they only had three issues to adapt a feature film, I'm not sure that it was wise to devote so many pages to the moody opening scenes and the "Hunger City" sequence where the band Cherry Bomb plays Howie through a series of misadventures upon his arrival in the misfit city of "Cleve-Land." What was wise was having Kyle Baker draw it, giving the very '70s Howard a fully '80s makeover. The book just looks cool, even if the story's a mess and Baker is definitely in comic strip mode. I got a commission done of Beverly to get signed by Lea Thompson, but was embarrassed when the artist sexed her up. I wish I'd given Baker's Beverly art as the reference instead of pictures, because he better balances the new wave rocker and suburban girl next door qualities of the character as depicted in the movie. Danny Fingeroth's script doesn't launder the weaknesses from the movie as effectively, and in fact he probably highlights the more off-putting aspects of the characters' personalities, which is likely why I didn't come back for the other two parts. I do think I'll keep an eye out for the last Marvel Super Special magazine that collects the lot though, if I can get it cheap. Let's be real-- if I find one, it'll be cheap.

Justice #2 features more of a young Geof Isherwood's solid Adamsesque pencils undermined by Vince Colletta inks, as our protagonist kills his cellmates in a New York jail. Then he's interrogated by Rebecca Chambers. I was going to make a Cheers joke, but I myself was mixing up Diane Chambers and Rebecca Howe, when the most famous Rebecca Chambers is the S.T.A.R.S. chick from the first Resident Evil that isn't Jill Valentine. This Becky Chambers is the Black plainclothes cop that was pursuing the same drug dealers as John Tensen, the guy we mostly just call Justice. He's totally hot for Becky's pure blue aura, to the extent that he kisses her, which even in the '80s was a big no-no (while being interrogated for multiple murders, I mean.) His whole story about being a Justice-Warrior from another dimension gets a big boost when the pair are attacked by brown-skinned were-creatures that run wild on the jail. These creatures lack auras, and cannot be effected by Justice energy "sword," so he just has to straight up break their necks. But his left-hand shield square things still stop Becky's bullet, so don't ask me how this is supposed to work as anything but a pure fantasy title, surely undercutting that "world outside your window" sales pitch. Justice basically just walks out of the pokey, then brutally executes a bunch of drug dealers to get the money to pay for a cab ride to Los Angeles. I don't know what drugs Steve Englehart was on when he wrote this, but you can definitely note his distinctly oddball touch over the next several issues, now that both of the book's creators have abandoned it.

Marvel Saga #13 is back for the second week of September. It's a Daredevil spotlight issue, given verisimilitude by Klaus Janson inks on the Keith Pollard cover. The earlier pages though are devoted to Hulk's first major battle with the combined Fantastic Four and Avengers, with that great Donkey Kong image of Hulk throwing girders from atop a skyscraper under construction as the heroes make their way up and through it. Black Widow gets introduced to Iron Man, triggering flashbacks to her origins with Gene Colan art and too many repurposed OHOTMU entries. Spider-Man gets Betty Brant's ne'er-do-well brother killed, and the Avengers face the Masters of Evil. It's a good issue, made better by the Daredevil section favoring Frank Miller art, though it made for a nice juxtaposition with the sunnier Bill Everett panels.

After the United States' defeat in the Vietnam conflict, and the despicable reception our lost and wounded soldiers faced upon returning home, we as a nation needed to have a serious conversation about these matters in the aftermath. But instead we got Reagan and Rambo to whitewash the whole thing, with Jim Braddock returning to liberate P.O.W.s and effectively win the war we lost as late as 1989. There were a few years of introspection, and then we were right back to Team America: World Police. As a child of the '80s, I was exposed to a near constant barrage of Vietnam War material, and I wasn't really prepared to parse the legitimate consideration from the "Namsploitation." I don't recall if it was myself or my brother who bought the first issue of Marvel Comics The 'Nam, as we more or less alternated issues, and I'm also not sure where that title fell on the line I've drawn. At the most basic level, the book was conceived by Editor-In-Chief Jim Shooter, who had a mock-up put together that married the title to an image from a G.I. Joe comic, and they ended up hiring popular Joe artist Michael Golden. You have to figure Shooter wanted a Joe-like title that Marvel would own, and would tap into the popular subject of cinema at the time. On the other hand, he assigned the job of editor to G.I. Joe and actual Vietnam vet Larry Hama, who turned around and hired fellow vet Doug Murray to write it as a real-time exploration of Murray's own experiences in the war. So whatever Shooter's intentions, Hama was playing it straight, and it seemed to make a major splash, The first issue outsold Uncanny X-Men, and it was a newsstand staple for as long as Golden was on the title. The book got glowing newspaper write-ups, was swiftly collected in trade paperback, and was also repackaged as a black & white magazine. I feel like this book had to be tapping into a mainstream audience beyond the comics faithful, but when I look at circulation statements, they're nothing special. Less than 170K by around issue #15, and Golden would have drawn most of them up to that point, which had to be disappointing for someone of his fame. This first issue is stunning to look at, not only for its hyper-detailed art, but also for Golden's sublime coloring. You're immediately endeared to the characters, despite relatively sparse dialogue peppered with so much lingo that a dense glossary was included at the back of each issue to decipher it. That said, we ate it up, and for a brief period, it was among our favorite titles.

Among the effects of the Mutant Massacre was my actually buying Uncanny X-Men every month with my own money, even #212 with the Rick Leonardi art. That said, it had a bloody BWS Wolverine cover, and the start of the Logan versus Sabretooth feud. I guess Storm also fought Callisto again, but when it's over sewers full of meat that used to be Morlocks, who actually cares?

Sunday, September 1, 2024

Comic Reader Résumé: Week 1 of September, 1986



I accidentally missed The Marvel Saga, the Official History of the Marvel Universe #12 on the first week of August. It had Hulk & Sub-Mariner teaming up to battle the Fantastic Four. There was so much more FF and Namor in the early Marvel Comics stories than the MCU ones. The capsules are really flying by at this point, so I'm not going to touch on them episode by episode. Anyway, the return of Captain America in the early days of the Marvel Age triggers a lengthy recap of his history, blessedly involving peak art by Jack Kirby and John Byrne. We get into the Invaders, Baron Zemo, and Cap's joining the Avengers. I'll be honest-- I'm not certain that my brother bought this issue. The material in it is very familiar to me from the Fireside Sentinel of Liberty trade paperback and issues of the Stern/Byrne Cap run I picked up at flea markets. But he does get the next issue, so maybe it just didn't resonate as much with me because of that familiarity.

I'm uncertain when I got my hands on Alpha Flight #41, but I lean toward either a three-pack or a pull from the quarter bin. Either way, this 1986 comic gives me 1989 vibes. It's about the daughter of the Purple Man, a fairly obscure villain at the time, suddenly acquiring his powers and complexion rather late into her teenage years for a mutant. After learning her hidden backstory, she steals her mother's credit card and runs away to... a ski resort? See, she's had a lifetime crush on a now retired but far famed French-Canadian ski champion, who is now the super-hero Northstar, and she ends up using her power to control people on him. I didn't understand at the time why he was so put out by having the intense interest of an attractive young woman, but now that the subtext is long made text, I get it. If the Purple Man had done that to me, I wouldn't have been cool with it, either. I've always liked Dave Ross, very well served by the inks of Whilce Portacio, and the purchase would make more sense if it occurred after one handed off the reins to the Punisher ongoing series to the other. Despite digging the story, it would be years before I got around to the next chapter.

My brother bought Amazing Spider-Man #283, which I read for the thin connection to Secret Wars via the appearances of Titania and the Absorbing Man. He also got Animax #1, based on a toy line so short-lived that I don't think he even had any of the figures, and you guys, he had so many action figures. I ran an eBay search, and they apparently came with a MOTU-style mini-comic, but the full sized Marvel ones are a lot more readily available than the actual figures, and look a lot better besides. You can still snag loose toys for under $20, so I'm guessing they're no so much ultra rare as simply little traded undesirables. Some of the villains look pretty neat, but that heroes are all dorks in giant animal masks that make them all look like Razorback. There's a reason why that Mort was used early and often in John Byrne's humorous Sensational She-Hulk run. The comic is actually really neat-- a bizarre heavy metal Mad Max riff with animal/machine cyborgs, which makes it real unnerving when you see the bad guys spit-roasting such a creature, despite being some sort of hybrids themselves. This features rare, sorta mainstream heroic artwork by Sam & Max creator Steve Purcell, given a savage embellishment by the finally beneficial Gerry Talaoc. The book already gives big pagan vibes, but then the lead villain goes full bondage freak-- red skin and bat wing Satanic Panic action. This feels like an ill-fitting foreign import, so how this was spawned in Reagan's America, I'll never know. And Walt Simonson wrote it? What a trip. The book lasted four issues, but our interest and/or accessibility didn't.

Lil' bro also had Doctor Strange #80, in which all manner of monster attacked the Master of the Mystic Arts' friendship circle, and the man himself spiritually, as his physical body was undergoing surgery at a hospital. Another sophisticated tale by Peter B. Gillis, with some of the best art of Chris Warner's career, under Randy Emberlin inks. Definitely had Groo the Wanderer #22 in the house, though I'm not sure who bought it. This was the one where an ambassador with the unfortunate name of Gru, spelled with a "u," is constantly mistaken for the dim-witted barbarian and beaten for it. It's a cute bit that overstays its welcome, which frankly, is how I tend to view Groo as a whole.

I remember being put off by that little league cover to Mark Hazzard: Merc #2 when I was eyeballing it at the 7-11. I've never had any interest in sports, and hate when they intrude on my nerdy comics world. I needn't have worried, because the story is also about Mark's son's dumb baseball game violently colliding with the grim realities of a Soldier of Fortune. That said, it's also a funny book, before Peter David went completely overboard with the puns and sight gags. Mark Hazzard is a thug from a brutal world, so the humor stays firmly in the sardonic and bleak vein. This material needs to be collected in a higher quality presentation, certainly more so than freakin' Nightmask, which got a comprehensive trade paperback in 2018 to tie in with Secret Wars, I guess? Gray Morrow's art is shot directly from the pencils, and the line is so light that it nearly disappears on newsprint. A lot of the definition comes from D. Martin's pale coloring, which is also imperiled by the lousy paper, but entirely appropriate to the art. Merc was easily the most grounded, realistic, and in the early issues handily the overall best New Universe title. But part of its reality is that however sympathetic its lead may be played here, this guy would be a villain in the Marvel Universe, and that had to set a moralist like Jim Shooter's teeth on edge. This was so early in David's career that I have an easier time seeing him getting fired from this book for some of the choices he makes here than having left of his own volition, and at least as credited, this is Morrow's last issue for a while. Most of the time, I think the creative turnover on these title is a result of their being low paying dregs, but here, I think the book was simply too daring for the boss man. I love it, and will miss this team going forward.

My brother bought the Mutant Massacre tie-in Power Pack #27 for the Wolverine and Sabretooth appearances. It was overall too domestic and kiddie for our tastes, but then you'd have Scalphunter standing atop a pile of bodies as he gunned down adorable mutant children. Man-- that's just wrong. I like the Jon Bogdanove art a lot more now than I did then, but then again, Power Pack still strikes me as a kid's books that their parents would prefer, so that tracks.

As I mentioned last month, my Batman #402 came in a three-pack, so it's wild how much of this thing was centered on my interests, while being bought largely sight unseen. As the middle book numerically, I might noty have known that there was a Jim Starlin cover in the mix, much less full interiors. This may have been around the time Epic Comics started playing monkey-in-the-middle with his Dreadstar royalty checks, and I understand that he needed the fill-in gig for quick cash to pay an income tax bill. After having spent most of the '80s on cosmic science fantasy, and also entering a period when he was losing interest in drawing, Starlin's stiffness and extremely dated fashions stood out like a sore thumb. Bruce Wayne hanging out at the Playboy Mansion in his Hef smoking jacket with a clearly much younger Robin and a John Watters-looking Alfred should have had Wertham spinning in his grave, and the Swanderson look of it all would have been Seduction of the Innocent era appropriate. But Starlin also brings a '70s New York urban grit, along with some serious grindhouse ultraviolence that could have only gotten by an almost entirely defanged Comics Code Authority. It's about a guy whose mind is broken by tragedy, and comes to think that he's the Batman, but with an m.o. closer to Shadowhawk. Batman had to catch him, to clear his own name, and before "he" kills again. Not gonna lie, I lapped it up. By the way, I didn't realize that all this material had been collected into a trade in 2015, and thought I might pick it up. The not so aptly named Batman:Second Chances trade is going for upwards of $150 online. That just seems stupid high to me for readily attainable late '80s corporate IP that will inevitably be reprinted again, if only on account of those stupid prices indicating demand.